Word Heist media thumbnails
Word Heist board game by Gamewright featuring whimsical cover art that showcases two cartoon characters in action, one hanging from a rope and another holding a letter. The title 'WORD HEIST' prominently displayed in bold yellow letters on a dark background, with the tagline 'A Game of Lifted Letters' below.
Word Heist game box featuring bold yellow title. Two characters are illustrated, one hanging upside down and the other standing on a pedestal, both engaged in a word heist theme. The background is dark blue, adding contrast to the vibrant graphics.
The Word Heist game by Gamewright features vibrant graphics and components. The back of the box showcases a description of the game, which is a clever letter caper in two acts. Players create a word using letters from the gallery, earn bonuses, and provide clues while others guess. It includes 36 player tokens, 26 letter cards, and various scoring elements to enhance gameplay, suitable for ages 10 and up.
Word Heist game by Gamewright featuring dynamic artwork with characters in action. The colorful package showcases engaging graphics that promise fun gameplay focused on words and strategy.
Word Heist board game by Gamewright, featuring colorful cards and a game board. Players strategize to steal letters and form words, enhancing vocabulary and critical thinking skills. Suitable for family and friends.

Word Heist

Gamewright SKU: 49090 Barcode: 759751071233

$23.99

Your goal in Word Heist is to create clever words that others don't steal, while ideally snatching words from their grasp.

To set up the game, take a number of consonant, vowel, and special letter cards based on the number of players, shuffle them, then place one card each in the +1 and +2 slots by the game board, while laying all the other letters in a row. Reveal two "bonus vault" cards that show special ways to score.

Each player then simultaneously and secretly writes a "heist" word on their player board using only the letters revealed, with as many copies of those letters as they like. Once everyone has finished, each player drops clues to their word by placing their personal clue tokens on as many public letters as they wish; if you use a letter multiple times in your word, you must mark the letter that many times.

Next, after looking at those clues, each player writes a "halt" word on their player board that they think corresponds to an opponent's word.

All players then reveal their words one by one. If two or more players have the same word, none of them score for that word; if an opponent has "halted" your word, then they score for that word instead of you! A word scores 1 point for each clue token you placed, +1 or +2 points for you using the letters placed in those slots, and bonus points if you met one or both "bonus vault" challenges.

After writing all the used "heist" and "halt" words on a public board, shuffle the letter cards, then play another round. You cannot repeat a previously used word. After a third round conducted in the same manner, the player with the highest score wins.

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