Chronicles of Crime The Millen media thumbnails
The cover of 'Chronicles of Crime: The Millennium Series' showcases a futuristic scene featuring a character in a sleek black outfit, holding a holographic display in a neon-lit urban landscape. A crow flies nearby, enhancing the mystery and high-tech vibe of the game. The title is prominently displayed at the top with the year '2400' highlighted at the bottom, indicating a dive into a futuristic crime-solving adventure.
Chronicles of Crime: The Millennium is a cooperative game set in the year 2400 where players take on the role of cyber-agents to solve crimes in a detailed, story-driven environment. The game features rich artwork, character cards, a unique cyberpunk aesthetic, and interactive technology for immersive gameplay. Ideal for fans of mystery and strategy games.
Chronicles of Crime: The Millennium Series board game box featuring a futuristic cityscape. The cover art shows a female character in a sleek outfit with a raven, surrounded by neon lights and digital displays.
Chronicles of Crime - The Millennium Series game cover featuring a futuristic female character in a cyberpunk cityscape, with neon lights and digital displays surrounding her. She holds a holographic device in one hand, while a bird perches above her. The title 'Chronicles of Crime' is prominently displayed along with the year '2400.'
Chronicles of Crime: The Millennium Series - 2400 is a cooperative detective game set in a cyberpunk world. The game features vibrant artwork showcasing character cards and crime scenes from the dystopian future. Players assume the role of Kalia Lavel, a cyber-agent in the year 2400, solving unique cyber-crimes using innovative Scan & Play technology. The box includes a variety of cards and components designed for immersive storytelling and gameplay without the need for complex rules.
Chronicles of Crime: The Millen game by Lucky Duck Games featuring various game components including character cards, location cards, and a central game board. The game is set in a futuristic crime-solving environment, inviting players to engage in mystery and investigation.
Chronicles of Crime: Millennium game box featuring a futuristic cityscape with a female detective holding an advanced gadget. A crow is in flight, adding a sense of mystery.

Chronicles of Crime The Millen

Lucky Duck Games SKU: 51389 Barcode: 752830298385

$29.99

“You are Kalia Lavel. You’ve always wanted to fight crime like your famous ancestors, so you joined the elite BelCor forces. They turned you into a highly trained cyber-agent, but it didn’t take you long to figure out that your bosses cared much more about their profit than about justice for ordinary people. You turned in your badge and now you live in a tiny apartment in a bad neighborhood, stripped of most of your cybernetic implants. It doesn’t matter though, as you can finally do what a Lavel is meant to do: solve crimes and help those who can’t count on anyone else in this merciless world.”
 
In the standalone game Chronicles of Crime: 2400, you can use all the latest technology to solve crimes. Your pet Cyber-Raven can analyze evidence and search the web to find information on suspects. During the course of a scenario, you may also obtain cybernetic implants that would increase your abilities. Super-senses that help you find evidence on the crime scene? A tomograph to quickly check the person you’re talking to for cyber enhancements? Or maybe a zapper to quickly neutralize any electronic device? The future is full of useful stuff!
 
Be careful though, as the technology is not always on your side! Is the character you’re talking to a human or an android? Who’s hiding behind the avatars you meet in the virtual cyberspace locations? The struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it’s been taken to a whole new level.
 
Welcome to Paris in the year 2400! Technology has taken a giant leap forward: androids, indistinguishable from humans, walk the streets, and having cybernetic implants has slowly become the norm. Artificial intelligence plays a major role in everyone’s daily life and, for many, Cyberspace has become a world as important as the real one.
 
The landscape of Paris is now dominated by a gargantuan translucent Dome covering half a district. Under it, there’s a private city on its own, created and ruled by BelCor. Only the rich and privileged can live there and enjoy comfortable houses, unlimited access to water, clean air and controlled temperature.
 
Uneven access to new technologies, and a host of other inequalities, fuel social unrest which often turns into open violence. Paris has become a popular destination for people from regions that suffered catastrophic droughts, epidemics, and wars. It isn’t, however, a promised land, but a merciless world where the constant fight for influence takes place on every level, from big international corporations, through political extremist groups to ordinary street gangs.
 
Part of Chronicles of Crime - The Millennium Series
Chronicles of Crime is back with a range of games called "The Millennium Series". Three brand new standalone Chronicles of Crime games, working with the same great system but providing interesting gameplay twists and refreshing universes that span an entire millennium from 1400 to 1900 and finally 2400. All three games are standalone but will offer connecting narrative threads for players to discover.

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